Paladins
-Avenger’s Shield, Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects.
-Avenger’s Shield: This ability will no longer jump to secondary targets which are under the effect of crowd-control spells that break on taking damage. I.e. Polymorph, Sap, etc.
-Crusader Strike: This ability will no longer refresh the Healing Way buff from the Shaman talent.
-Illumination: The mana energize from this talent no longer has a chance to set off other triggered effects.
-Holy Shock: The healing, damage, and mana cost of this spell have all been increased.
-Judgment of the Crusader: It is no longer possible to have icons for two different ranks of Judgment of the Crusader appear at the same time when judged by multiple Paladins.
-Judgment of Wisdom: Some abilities (such as Frostbolt) were not triggering the mana energize effect from this spell. This has now been fixed.
-Resistance Auras: It is no longer possible for two Paladins in the same party to make it appear that players have two of the same resistance aura active.
-Righteous Defense: This spell will now always be castable on friendly npcs.
Seal of Blood: This ability will no longer cause spell pushback for the Paladin with this seal active.
-Sense Undead- Now persists after death.
-Turn Undead(Rank 3):This spell has been reworked and has been renamed to “Turn Evil”. It will now work on Demons in addition to Undead. Turn Evil is subject to diminishing returns, and lasts 10 seconds in PvP.
martedì 25 marzo 2008
2.4 Fury of the Sunwell
Queste le modifiche nella 2.4 per quel che riguarda la nostra classe:
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WotLK Paladin new Talents & Spell
Qui sotto elenchiamo le modifiche apportate alla classe in WtLK: Alliance Retribution - Seal of Martyr All melee attacks deal additional Ho...
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Ottimo blog con utilissimi consigli sul paladino, continua così! ;)
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