Qui sotto elenchiamo le modifiche apportate alla classe in WtLK:
Alliance Retribution - Seal of Martyr All melee attacks deal additional Holy damage equal to 35% of normal weapon damage, but the Paladin loses health equal to 10% of the total damage inflicted. Unleashing this Seal's energy will judge an enemy, instantly causing Holy damage at the cost of health equal to 33% of the damage caused. Horde gets also Vengeance counterpart (corrupt)
Retribution Heart of the Crusader (5 Points Required in Retribution, 5 Ranks) -- In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by 1/2/3/4/5%.
Sanctified Retribution (20 Point Required in Retribution, 1 Rank) -- Damage caused by targets affected by Retribution Aura is increased by 2%.
Sheath of Light (20 Points Required in Retribution, 3 Ranks) -- Increases your spell power by an amount equal to 10/20/30% of your attack power and your critical healing spells heal the target for 20/40/60% of the healed amount over 12 seconds.
Sanctified Wrath (35 Points Required in Retribution, 2 Ranks) -- Increases the critical strike chance of Hammer of Wrath by 25/50%, reduces the cooldown of Avenging Wrath by 30/60 secs and while affected by Avenging Wrath 25/50% of all damage caused bypasses damage reduction effects.
Judgement of Wise (0/3) Rank. Judgement Spells restore mana up to 3 group or raid members totalling 20%/40%/60% of the damage caused.
Swift Retribution (40 Points Required in Retribution, 3 Ranks) -- Your Retribution Aura also increases casting, ranged and melee attack speeds by 1/2/3%.
The Art of War (40 Points Required in Retribution, 3 Ranks) -- Your damaging Crusader Strikes have a 5/10/15% chance to cause your next Judgement spell to cause double damage.
Righteous Vengeance (45 Points Required in Retribution, 5 Ranks) -- Increases critical damage bonus of all attacks by 3/6/9/12/15%
Divine Storm (50 Points Required in Retribution) -- An instant weapon attack that causes Holy damage to up to ${$i-1} enemies within $a1 yards. The Divine Storm heals up to 3 party or raid members totalling $s2% of the damage caused.
Full Paladin Patch Notes
Auras
* All Auras now affect all party and raid members within the area of effect.
* Retribution Aura damage increased and now gains damage based on Holy spell power.
Blessings
* Four blessings have been turned into "Hand" spells which no longer conflict with or remove other blessings. All Hand spells cost 6% of base mana.
o Blessing of Freedom renamed Hand of Freedom
o Blessing of Protection renamed Hand of Protection
o Blessing of Sacrifice renamed Hand of Sacrifice, with one rank which transfers 20% of the damage taken by the target to the caster for 12 seconds. 2 minute cooldown.
o Blessing of Salvation renamed Hand of Salvation, which reduces total threat of the target by 2% per second for 10 seconds while also reducing all damage and healing done by 10%.
* Blessing of Light and Greater Blessing of Light removed. Their effects have been folded into all relevant abilities.
Seals and Judgements
* Judgement of Justice will no longer prevent Fear effects, only prevent NPCs from fleeing (e.g. at low health). Seal of Justice/Judgement reduced to 1 rank with all the effects of the previous rank 2
* Seal of the Crusader has been removed. The effects of Judgement of the Crusader have been folded into all relevant abilities.
* Seal of Vengeance damage over time effect duration increased to 18 seconds.
Miscellaneous Abilities and Spells
* Avenging Wrath no longer causes Forebearance, damage increase reduced to 20%, now increases healing done by 20%.
* Divine Intervention cooldown reduced to 20 minutes.
* Divine Protection and Divine Shield now cost 3% of base mana.
* Hammer of Justice now costs 3% of base mana.
* Hammer of Wrath is now considered a Retribution spell, moved from Holy, mana cost reduced, missile speed increased, now usable on targets below 35% health.
* Holy Wrath is now instant cast, causes a 3 second stun, cooldown reduced to 30 seconds, radius reduced to 10 yards.
* Lay on Hands no longer drains all mana, cooldown reduced to 20 minutes.
* Righteous Fury now increases threat caused by Holy damage by 90%. (instead of all holy spells)
* Turn Undead (ranks 1 and 2) removed. Turn Evil now granted at level 24, mana cost changed to 9% of base.
Holy Talents
* Divine Intellect moved to tier 2, increases total Intellect by 3/6/9/12/15%.
* Healing Light moved to tier 2.
* Holy Shock range changed to 20/40 yards when used on enemies/friends respectively, cooldown reduced to 6 seconds.
* Illumination moved to tier 3.
* Improved Concentration Aura moved from the Protection tree to tier 4 in the Holy tree.
* Improved Seal of Righteousness moved to tier 1, renamed XXX, now affects Seal of Righteousness, Seal of Vengeance and Seal of Corruption.
* Pure of Heart reduced to 2 ranks, now reduces duration of Curse and Disease effects by 25/50%.
* Sanctified Light now also increases the critical chance of Holy Shock.
* Spiritual Focus moved to tier 1.
* Unyielding Faith moved to tier 2.
Protection Talents
* Anticipation moved to tier 1, now increases chance to dodge by 1/2/3/4/5%.
* Avenger's Shield cast time reduced to .5 seconds, duration increased to 10 seconds.
* Divine Strength (Holy) moved to tier 1 in the Protection tree.
* Holy Shield cooldown reduced to 8 seconds. (typo?)
* Improved Devotion Aura moved to tier 4, reduced to 3 ranks, now increases armor of Devotion Aura by 17/34/50% and increases all healing done to units affected by Devotion Aura by 1/2/3%.
* Improved Hammer of Justice now reduces cooldown by 10/20/30 secs.
* Improved Righteous Fury threat bonus folded into base spell, talent still reduces all damage taken by 2/4/6%.
* Redoubt moved to tier 2.
* Toughness moved to tier 3.
* Stoicism moved to tier 2, now reduces duration of Stun effects by 10/20/30% and reduces chance your spells will be resisted by 10/20/30%.
Retribution Talents
* Conviction now increases critical chance with all spells and melee attacks.
* Divine Purpose now reduces chance to be hit by spells and ranged attacks by 1/2/3%.
* Improved Sanctity Aura renamed Sanctified Retribution, now causes all units affected by Retribution Aura to cause 2% more damage. ( Sanctity Aura removed.)
* Improved Seal of the Crusader renamed Heart of the Crusader and the effects now apply to all Judgement spells.
* Repentance mana cost changed to 9% of base, duration increased to 1 minute (10 second PvP duration), now usable against Demons, Dragonkin, Giants, Humanoids and Undead.
domenica 20 luglio 2008
Presentazione
Salve signori. Mi chiamo Nicola, o come alcuni di voi mi potrebbero conoscere, Herrod o greendevil.
Ho preso a cuore il progetto di Derek, ovvero un sito (per ora, un blog) che ha come obbiettivo l'essere un punto di informazione e di riferimento per tutti i paladini, retri, holy o protection che siano.
E, come prima cosa, posto una build retri pvp che avevo in mente e che ho riguardato un paio di volte:
http://wotlk.wowhead.com/?talent=sZxGzhRh0xZVfct0fuAcoMzh
Reckoning e Crusader strike. Sbav.
Per quanto riguarda Judgement of the Wise, sono indeciso se metterlo o no, perché ritengo sia necessario un minimo di testing per vedere quanto mana consumerà effettivamente il nuovo paladino.
Il Guardian's Favor l'ho messo anche se verrà sicuramente rivisto (il Blessing of Protection e il Blessing of Freedom sono state trasformate in Hand of Protection e Hand of Freedom ora), e considerando che è possibile che comunque andrà a influenzare le due nuove spell, e sicuramente ciò è più preferibile di un +2% dodge o... due punti in redoubt.
Pensavo a questa spec per le 2v2, principalmente.
Ogni commento, impressione o suggerimento è sempre ben accetto.
Ciao a tutti ;)
Ho preso a cuore il progetto di Derek, ovvero un sito (per ora, un blog) che ha come obbiettivo l'essere un punto di informazione e di riferimento per tutti i paladini, retri, holy o protection che siano.
E, come prima cosa, posto una build retri pvp che avevo in mente e che ho riguardato un paio di volte:
http://wotlk.wowhead.com/?talent=sZxGzhRh0xZVfct0fuAcoMzh
Reckoning e Crusader strike. Sbav.
Per quanto riguarda Judgement of the Wise, sono indeciso se metterlo o no, perché ritengo sia necessario un minimo di testing per vedere quanto mana consumerà effettivamente il nuovo paladino.
Il Guardian's Favor l'ho messo anche se verrà sicuramente rivisto (il Blessing of Protection e il Blessing of Freedom sono state trasformate in Hand of Protection e Hand of Freedom ora), e considerando che è possibile che comunque andrà a influenzare le due nuove spell, e sicuramente ciò è più preferibile di un +2% dodge o... due punti in redoubt.
Pensavo a questa spec per le 2v2, principalmente.
Ogni commento, impressione o suggerimento è sempre ben accetto.
Ciao a tutti ;)
martedì 8 luglio 2008
Post Blu sul pala in Wotlk
Avrete tutti notato che non si sono ancora i nostri talenti... perchè?
Beh questi due post blu ci danno un'idea sull'argomento.
Giocheremo una nuova classe? quali saranno i nostri effettivi ruoli in raid?
Lo scopriremo presto... voi intanto iscrivetevi tutti alla beta.
Iniziate a believare perchè sarà dura.
Beh questi due post blu ci danno un'idea sull'argomento.
Quite honestly one of the reasons we saved paladins for last is because there is a lot we wanted to change with them. Paladins are changing probably more than any other class. The tiny little bit you heard at the WWI is just the beginning.
The discussion about a new healing spell was just to say yes, we think paladins need another healing mechanic. It isn’t finished yet. We don’t want to just hand them a thinly disguised druid or priest spell. We also want paladins to tank more actively and want retribution paladins to have a little better control over their damage without the bursts feeling quite so random. (And no, that’s not all we’re looking at).
It’s all coming. It’s just a lot of work. Try to stay positive. Everyone in the alpha was invited because they have a close connection to someone at Blizzard. You’re here because we value your feedback.
That’s a fair question. We knew we were going to make 3 pretty sweeping changes to classes in general that would all affect paladins. First we changed the way healing and damage stats work. Second, we changed the way party vs raid buffs worked. Third, we changed how much damage a tank is expected to deliver as well as reworking some of our itemization theories in general.
We figured it was easier to tackle those issues on comparatively easy classes like the warrior and priest before figuring out how we were going to have to change the paladin. Hunters got pushed to the back for a similar reason — we were overhauling how their pets worked and needed to nail those changes first before figuring out their new abilities and talents.
We still feel like we’re ahead of where we were on Burning Crusade with a more experienced team. So we’re not yet panicked about having enough testing time.
Giocheremo una nuova classe? quali saranno i nostri effettivi ruoli in raid?
Lo scopriremo presto... voi intanto iscrivetevi tutti alla beta.
Iniziate a believare perchè sarà dura.
lunedì 7 luglio 2008
New link
WoW Heroes
A new site like be.imba
Ben programmato e decisamente più veloce rispetto al predecessore.
Provatelo.
A new site like be.imba
Ben programmato e decisamente più veloce rispetto al predecessore.
Provatelo.
venerdì 4 luglio 2008
Wotlk Beta Opt
Today we opened the Wrath of the Lich King Beta Opt-In program, which gives players a chance to win an invitation to the upcoming Wrath of the Lich King beta. For The Burning Crusade beta, we randomly invited players from the entire World of Warcraft community. With the Opt-In, our goal is to strengthen the beta-testing process by inviting only those players who have expressed active interest in participating.
Keep in mind that opting in doesn’t guarantee you’ll be selected for the beta.
To opt in to the Wrath of the Lich King beta, visit the Beta Opt-In Today we opened the Wrath of the Lich King Beta Opt-In program, which gives players a chance to win an invitation to the upcoming Wrath of the Lich King beta. For The Burning Crusade beta, we randomly invited players from the entire World of Warcraft community. With the Opt-In, our goal is to strengthen the beta-testing process by inviting only those players who have expressed active interest in participating. Keep in mind that opting in doesn’t guarantee you’ll be selected for the beta. To opt in to the Wrath of the Lich King beta, visit the Beta Opt-In page.
Vaneras
Andate tutti a iscrivervi su!
Need feedback sul Paladino Wotlk!
giovedì 3 luglio 2008
Macro Healthstone
Per la serie le macro utili:
Graziue a Pownzord sul 501 di NGI
#showtooltip item:22103
/use item:22105
/use item:22104
/use item:22103
Graziue a Pownzord sul 501 di NGI
martedì 1 luglio 2008
Crusader Strike Favicon ed altre news
Nuove aggiunte al blog:
-la favicon con l'immagine della spell in WoW (si la favicon dai... l'immagine accanto all'indirizzo del sito nella barra di navigazione)
-I menu link spariti con il cambio del tema, cercherò di aggiungere quanti più link potrò in tempi brevi.
-la favicon con l'immagine della spell in WoW (si la favicon dai... l'immagine accanto all'indirizzo del sito nella barra di navigazione)
-I menu link spariti con il cambio del tema, cercherò di aggiungere quanti più link potrò in tempi brevi.
Wotlk Blizzcon news
-Retribution paladins will share their itemization with Death Knights and Warriors.
-Their group utility will be increased by making them more efficient DPS-wise.
-A new reactive healing spell will be added - Hand of Purity.
-Paladin's short-term-blessings no longer overwrite long-term-blessings.
Queste le modifiche annunciate.
Particolarmente interessante la divisione dei bless in due categorie, i long term (BoM BoL BoS BoW BoK BoSanc) e gli short-term (BoSac BoF BoP). Risulta essere quindi un ottimo buff in PvP e in particolar modo in Arena, in PvE potremo tenere Sacrifice fisso su tank oltre che non dover ribuffare i caster nabbi dopo averli salvati con un BoP.
Per quel che riguarda la nuova spell healing si sa questo:
Hand of Purity: Provides preemptive reactive healing on the target, similar to a single target version of Prayer of Mending
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WotLK Paladin new Talents & Spell
Qui sotto elenchiamo le modifiche apportate alla classe in WtLK: Alliance Retribution - Seal of Martyr All melee attacks deal additional Ho...