Per il ramo retribution la scelta delle gemme è piuttosto limitata, quelle che seguono sono le principali scelte per questa spec.
PVE
Meta: [Relentless Earthstorm Diamond]
Red: Strenght [Bold Living Ruby] / [Bold Crimson Spinel] o Strength e Crit [Inscribed Noble Topaz] / [Inscribed Pyrestone]
Yellow: Hit se avete problemi a cappare [Rigid Dawnstone] / [Rigid Lionseye] o Strength e Crit [Inscribed Noble Topaz] / [Inscribed Pyrestone]
Blue: Se avete bisogno di socket blu per il metagem usate pure Crit e Sta [Jagged Talasite] / [Jagged Seaspray Emerald] o Strength e Sta [Sovereign Nightseye] / [Sovereign Shadowsong Amethyst]
PVP
Meta: [Relentless Earthstorm Diamond] o [Powerful Earthstorm Diamond] o [Enigmatic Skyfire Diamond] il quale stacca con il 5% dell'enchant [Enchant Boots - Surefooted]
Red: Strength e Sta [Sovereign Nightseye] / [Sovereign Shadowsong Amethyst]
Yellow: Resilience se ne avete la necessità [Steady Talasite] / [Steady Seaspray Emerald]
Blue: Strength e Sta [Sovereign Nightseye] / [Sovereign Shadowsong Amethyst] o Resilience se ne avete la necessità [Steady Talasite] / [Steady Seaspray Emerald]
martedì 29 aprile 2008
Expertise Cap per Boss
EXPERTISE
Base Melee Dodge: 5.75%
Base Melee Parry: Varies by boss, at least 5.75%
1 Expertise = expertise rating / 3.95
1 Expertise = -0.25% Dodge and -0.25% Parry
Druid (Melee)
Base: 91
Rogue
Base: 91
w/ Weapon Expertise: 52
Shaman (Melee)
Base: 91
Warrior
Base: 91
w/ Defiance: 68
w/ Weapon Mastery: 60
w/ Defiance + Weapon Mastery: 37
Paladin (Melee)
Base: 91
w/ Combat Expertise: 72
Base Melee Dodge: 5.75%
Base Melee Parry: Varies by boss, at least 5.75%
1 Expertise = expertise rating / 3.95
1 Expertise = -0.25% Dodge and -0.25% Parry
Druid (Melee)
Base: 91
Rogue
Base: 91
w/ Weapon Expertise: 52
Shaman (Melee)
Base: 91
Warrior
Base: 91
w/ Defiance: 68
w/ Weapon Mastery: 60
w/ Defiance + Weapon Mastery: 37
Paladin (Melee)
Base: 91
w/ Combat Expertise: 72
Hit Cap per Boss
SPELL HIT
Base Spell Miss: 16%
Spell Hit % = spell hit rating / 12.6
Le Spell hanno attualmente 17% di chance to miss, ma non potendo eliminare l'ultimo 1% il cap effettivo è 16%
Seguono i valori di spell hit richieste dalle varie classi in PVE contro boss:
Mage
Base: 202
w/ Elemental Precision (Fire/Frost): 164
w/ Arcane Focus (Arcane): 76
Warlock
Base: 202
w/ Suppression (Affliction): 76
Priest
Base: 202
w/ Shadow Focus (Shadow): 76
w/ Focused Power (Smite, Mind Blast, Mass Dispel): 152
w/ Shadow Focus + Focused Power (Mind Blast): 26
Druid (Spell)
Base: 202
w/ Balance of Power: 152
Shaman (Spell)
Base: 202
w/ Elemental Precision: 126
w/ Nature's Guidance: 164
w/ Elemental Precision + Nature's Guidance: 88
Paladin (Spell)
Base: 202
w/ Precision: 164
HIT RATING
Base Melee Miss (Dual-Wielding): 28%
Base Melee Miss (2H/1H+Shield/Special Attacks): 9%
Base Ranged Miss: 9%
Hit % = hit rating / 15.8
Seguono i valori di hit rating di cui avete bisogno pern cappare in pve ai boss.
Druid (Melee)
Base: 142
Rogue (Dual-Wield)
Base: 442
w/ Precision: 363
Rogue (Special Attacks)
Base: 142
w/ Precision: 63
Hunter
Base: 142
w/ Surefooted: 95
Shaman (Dual-wield)
Base: 442
w/ Dual Wield Specialization: 348
w/ Nature's Guidance: 395
w/ Dual Wield Specialization + Nature's Guidance: 300
Note that current wisdom is that a Shaman only needs about 9% hit, and should not focus on reaching the cap.
Shaman (Two-Handed/One-Hand + Shield/Special Attacks)
Base: 142
w/ Nature's Guidance: 95
Warrior (Dual-wield)
Base: 442
w/ Precision: 395
Warrior (Two-Handed/One-Hand + Shield/Special Attacks)
Base: 142
w/ Precision: 95
Paladin (Melee)
Base: 142
w/ Precision: 95
Base Spell Miss: 16%
Spell Hit % = spell hit rating / 12.6
Le Spell hanno attualmente 17% di chance to miss, ma non potendo eliminare l'ultimo 1% il cap effettivo è 16%
Seguono i valori di spell hit richieste dalle varie classi in PVE contro boss:
Mage
Base: 202
w/ Elemental Precision (Fire/Frost): 164
w/ Arcane Focus (Arcane): 76
Warlock
Base: 202
w/ Suppression (Affliction): 76
Priest
Base: 202
w/ Shadow Focus (Shadow): 76
w/ Focused Power (Smite, Mind Blast, Mass Dispel): 152
w/ Shadow Focus + Focused Power (Mind Blast): 26
Druid (Spell)
Base: 202
w/ Balance of Power: 152
Shaman (Spell)
Base: 202
w/ Elemental Precision: 126
w/ Nature's Guidance: 164
w/ Elemental Precision + Nature's Guidance: 88
Paladin (Spell)
Base: 202
w/ Precision: 164
HIT RATING
Base Melee Miss (Dual-Wielding): 28%
Base Melee Miss (2H/1H+Shield/Special Attacks): 9%
Base Ranged Miss: 9%
Hit % = hit rating / 15.8
Seguono i valori di hit rating di cui avete bisogno pern cappare in pve ai boss.
Druid (Melee)
Base: 142
Rogue (Dual-Wield)
Base: 442
w/ Precision: 363
Rogue (Special Attacks)
Base: 142
w/ Precision: 63
Hunter
Base: 142
w/ Surefooted: 95
Shaman (Dual-wield)
Base: 442
w/ Dual Wield Specialization: 348
w/ Nature's Guidance: 395
w/ Dual Wield Specialization + Nature's Guidance: 300
Note that current wisdom is that a Shaman only needs about 9% hit, and should not focus on reaching the cap.
Shaman (Two-Handed/One-Hand + Shield/Special Attacks)
Base: 142
w/ Nature's Guidance: 95
Warrior (Dual-wield)
Base: 442
w/ Precision: 395
Warrior (Two-Handed/One-Hand + Shield/Special Attacks)
Base: 142
w/ Precision: 95
Paladin (Melee)
Base: 142
w/ Precision: 95
2.4.2 PTR Patch Notes
Patch di bugfix e di uscite della Season 4:
-Flash of Light and Holy Light will now work properly with castsequence macros.
Seal of the Crusader: This ability now increases the damage dealt by Crusader Strike by 40%.
-Crusader Strike (Retribution) will now properly receive a damage increase from Seal of The Crusader.
-Talent: Precision (Ranks 1-3) will no longer improperly display daggers and staves as a weapon class in the tooltip.
-Paladins that already have Apprentice Riding skill can now properly learn Summon Warhorse from the trainer.
Nulla di che la modifica al SotC è in realtà un fix per eliminare la perdita di dps del CS.
-Flash of Light and Holy Light will now work properly with castsequence macros.
Seal of the Crusader: This ability now increases the damage dealt by Crusader Strike by 40%.
-Crusader Strike (Retribution) will now properly receive a damage increase from Seal of The Crusader.
-Talent: Precision (Ranks 1-3) will no longer improperly display daggers and staves as a weapon class in the tooltip.
-Paladins that already have Apprentice Riding skill can now properly learn Summon Warhorse from the trainer.
Nulla di che la modifica al SotC è in realtà un fix per eliminare la perdita di dps del CS.
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