martedì 29 aprile 2008

Hit Cap per Boss

SPELL HIT

Base Spell Miss: 16%
Spell Hit % = spell hit rating / 12.6

Le Spell hanno attualmente 17% di chance to miss, ma non potendo eliminare l'ultimo 1% il cap effettivo è 16%
Seguono i valori di spell hit richieste dalle varie classi in PVE contro boss:

Mage
Base: 202
w/ Elemental Precision (Fire/Frost): 164
w/ Arcane Focus (Arcane): 76

Warlock
Base: 202
w/ Suppression (Affliction): 76

Priest
Base: 202
w/ Shadow Focus (Shadow): 76
w/ Focused Power (Smite, Mind Blast, Mass Dispel): 152
w/ Shadow Focus + Focused Power (Mind Blast): 26

Druid (Spell)
Base: 202
w/ Balance of Power: 152

Shaman (Spell)
Base: 202
w/ Elemental Precision: 126
w/ Nature's Guidance: 164
w/ Elemental Precision + Nature's Guidance: 88

Paladin (Spell)
Base: 202
w/ Precision: 164


HIT RATING

Base Melee Miss (Dual-Wielding): 28%
Base Melee Miss (2H/1H+Shield/Special Attacks): 9%
Base Ranged Miss: 9%
Hit % = hit rating / 15.8

Seguono i valori di hit rating di cui avete bisogno pern cappare in pve ai boss.

Druid (Melee)
Base: 142

Rogue (Dual-Wield)
Base: 442
w/ Precision: 363

Rogue (Special Attacks)
Base: 142
w/ Precision: 63

Hunter
Base: 142
w/ Surefooted: 95

Shaman (Dual-wield)
Base: 442
w/ Dual Wield Specialization: 348
w/ Nature's Guidance: 395
w/ Dual Wield Specialization + Nature's Guidance: 300

Note that current wisdom is that a Shaman only needs about 9% hit, and should not focus on reaching the cap.

Shaman (Two-Handed/One-Hand + Shield/Special Attacks)
Base: 142
w/ Nature's Guidance: 95

Warrior (Dual-wield)
Base: 442
w/ Precision: 395

Warrior (Two-Handed/One-Hand + Shield/Special Attacks)
Base: 142
w/ Precision: 95

Paladin (Melee)
Base: 142
w/ Precision: 95

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